So we are back after the Christmas break and as always I hope it went smoothly and without incident for my peeps. But no sooner has the hustle and bustle of Christmas ended but the next new thing has dropped in your lap. Yes mummy I want a Nintendo Switch. What is a Nintendo Switch you ask Little Timmy. Well it’s the replacement for the Nintendo WiiU. Yeah remember that games console that very few people wanted because there were very few games? Yes this is the upgrade.
Lets start off easy. What is the Switch. Well Nintendo describes it as “Nintendo Switch is designed to go wherever you do, transforming from home console to portable system in a snap. So you get more time to play the games you love, however you like.” Now to break that down into none marketing speak it is a tablet which you can plug controllers into and also plug into your tv to play your games. Now as a geeky dad I love this. This looks amazing. But as a dad I am worried about this also. I have 3 main problems and I shall address the reasons why I am not worried about each right now.
I love my child but he is a disaster at looking after things.
We all have a child who like to throw or generally kill all his / her toys. Well this has already been addressed and was even before the Switch was formally introduced on the 13th of Jan. There are cases for the controllers. Carry backs for the console and the controllers and probably much more in the line coming. Listen nothing is going to be indestructible and this is deffo a 300 Euro thing you do not want little Jane throwing down the stairs but it may happen and that is a real possibility. That is why I am so glad these accessories are actually tailored to helping kids protect their console and not just make it all nice and fancy.
I hear it will be online? I don’t want Timmy talking to weirdos.
We all have that fear that our child will be playing their favourite game and suddenly they are taking to their new friend Jason who is so nice until you realise Jason is a 40-year-old man trying to kidnap your child. Yes this has happened but we as parents have a secret weapon. Its us. I say this all the time in my job. Parents have to parent. You cannot expect Xbox or Playstation or Nintendo to parent for you. Get up off your ass and do the job you opened your legs or stuck it in there for. All new consoles have parental controls nowadays and Nintendo are not taking this lightly either. Their video above for their parent controls is great but also shows what we as parents should be doing. If you do not know how to then YouTube. I have full faith in the parental controls of my Xbox and Playstation and will also in my Switch because I did what I will always have to do and get up and look for information on how to.
Is it for the children or for the family?
Everything I have seen of the Switch seems to be tailored for both. Listen at the end of the day its Nintendo. Probably the very last family friendly video games company in the world. You will get Mario and you will get Sonic but with this console you will also finally get Fifa again and you can play it on the go. Whether that be going to work on your morning commute or while dad drives you to football practice. This looks like a great system and is something I think will definitely take off. We have been crying for high-end games like Mario and Sonic on a mobile device or years. Finally Nintendo have listened. The Switch is designed for shared play also. Its controller splits in two for you and you parents or friends to play together. Think about that. While other companies charge $60 for an extra controller Nintendo are giving you it buy one get 1 free.
My final thoughts on this are simple. i hope this does take off. We wanted it now we have it. It will be up to companies to produce quality games for the Switch but it will be up to people who buy it to make it a success. Only time will tell but for my two cents I will not be buying on day one but it might make a lovely Christmas present to myself.
Until next time live long and prosper.
Hey Guys and Gals
Ravon back once again after a short break I took revisiting my favorite place in the whole world. Yes Azeroth. Had a lot to catch up with once I got my hands on Cataclysm earlier this month and thankfully due to lots of snow and ice in Ireland I had a lot of time on my hands to run through a lot of the content. Not all but a lot.
So what’s this article going to be about. Yep you guessed it a full on Cataclysm review session. So we’re going to break it up into a few sections here for you guys. First is Questing. First off the bat in the new Stormwind or Ogrimmar is the choice you get to pick between the lost city of Vashj’ir or Mount Hijal. Personally I picked Vashj’ir as I wanted to see just how good this zone was after it was finally completed from beta. Now hold your horses I was not disappointed and that’s for later. The questing flow in all areas is amazing. There is a true and defined fluidity to it that is so well done it is no time and you have completed half the quests in the area just because they are so fun. With the questing comes the phasing and we finally feel like we are in a progressive MMO when the very landscape around up is changing as we read the quest text and please guess for your own sake read the quest text. Now there are parts where you could maybe miss a quest or two and miss out on a chain quest and have to fly all over the map to find it but this only happens a couple of times. All in all questing is epic.
Secondly I wanna talk about zones. We got the 5 new zones with the lost city of Vashj’ir, Mount Hijal, Ulduam, Deepholm and Twilight Highlands. Are these zones spectacular? Yes. Does the phasing work good in these zones. My god yes. What would you change about these zones? Well i would not change much apart from a few more NPC’s and a bit less of a respawn time on the existing ones as most people will have seen that once you kill one it is like he cloned himself in a split second and just started to pound on you where he left off. Of course this will all get sorted once the number of people running the areas diminishes but it was a little annoying. Vashj’ir is amazing. The swimming and walking underwater is great and fun but I did hear a lot of people complaining about it but personally I had no problem with it. Hijal uses phasing to its uttermost best ( yes it can be a sentence). As you progress through the zone it is great to see the life returning to the mountain and you helping change the zone forever by your actions. Ulduam is just so much fun and gorgeous. Hell it’s just chock full of Indiana Jones which I love. Deepholm is menacing and broody which works great for the zone where Deathwing called home for so long and finally Twilight Highlands is cool and taking the fight to the Twilight cult and helping the red dragons is definitely a favorite.
Next up is dungeons. So I have run every one of the new dungeons except heroic Deadmines and they all start exactly where the quests that lead you there end which is brilliant. I have only completed dungeons on normal at the moment as I am waiting on guild to gear up before taking on heroics. Throne of the tides is beautiful and simple to be honest. It’s not much of a challenge but looks cool. Vortex Pinnacle will cause you some problems if you do not CC the adds but other than that the bosses are pretty straight forward. Stonecore is fun and again not much of a challenge on normal mode. The lost city of Tol’vir is again a CC checker. You need your group working together here or else it is a very big wipefest. Halls of Origination is fun and it’s great to be with Mr Bronzebeard again. The bosses are simple and no real problems with them at all. Grim Batol = OMG. Now of all the new dungeons this one was hard. The trash is hard. The bosses are hard and if you do not clear a good bit of the trash with the drakes at the start then prepare for a long night head of you guys cos it is not easy. All in all I like the new dungeons. They are all fun and great to run through and experience. Heroics will not be easy :).
Lets tackle the Goblins and Worgan last. WTH was Blizzard thinking about putting these guys in this expansion? Are they nuts? Do we not already have way too many cool things in here? I guess they thought not and gave us the fun and completely over the top Goblins and vicious down right bad ass Worgan. So Goblins have been in the game since the start and they are just as fun and conniving as they always have been. I started with a Goblin rogue as they are evil stealing gremlins so that was the perfect combo ( did you get the joke? lol) and I must say that not only was the questing fun and interesting in the starter zones but also the phasing actually helped me care about my little Gizmo. The use of vehicles in the 3rd quest you get is ingenious and gives you so much fun to play and do your quests that it feels like no time before you’re stranded on the Lost Isles and fighting the Alliance so that you can survive. Lucky for you that the Horde hate the Alliance again and that you get a chance to scratch their backs and they help scratch your’s. Now that good business, The Worgan on the other hand face an impossible fight from the word go against the enemy they will eventually become. The questing is fun and gives you the basics of exactly what your class can and can’t do and also lets you have fun as a human before your life is ripped away by the curse that befalls the Gilneas people. As you fight to basically stay alive as the Undead arrive to take Gilneas you are helped by the Night Elves who feel a duty to assist your race as they are partially to blame for the curse. The Worgan are exactly what the Alliance need. They needed a vicious menacing brutal race to off set the nice and friendliness that has been in the Alliance since the start. We are going to see a lot of Worgan around and hopefully my Worgan druid will be at the thick of the action soon.
So is World of Warcraft: Cataclysm worth all the hype? Well yes and no. It is an amazing piece of work and one which as a player I am so glad to see happening. Is this the best that Blizzard can do? No. There is much more to come from this expansion and I think we have only got a small bit of a bigger and much more interesting storyline. I think this will be the start of something great and not the best that we have seen. What’s Blizzards next expansion? Come on people why the hell would you bother asking this already. Get over it and play the game they have given you.
Hey guys and girls
A late post this week due to the fact I have run out of game time which means my lovely access to World of Warcraft is none existent until the end of this week. So all information brought to you this week will be from various other websites.
So obviously the big news this week is that shattering of Azeroth as we knew it and reborn in the fires of Deathwing. As I have not seen or experienced this apart from on the beta I have to say I really wanna see it. With all the Dalaran and Shattrath portals being removed I hear a lot of people crying about the fact of not being able to run through a portal to where they want to go. Get over it people. You knew it was coming and it’s not a big deal now we will be able to fly in Azeroth anyway. From playing on the beta I have seen how much the world has changed and I love it. Come on the Redridge bridge is finally complete.
Blizzard has cut the prices of WoW and all its expansions also for a limited time. You can pick Vanilla World of Warcraft and The Burning Crusade up for €5 each and also Wrath of the Lich King for €10. So come on guys buy this limited offer for your loved ones and get them hooked also.
Blizzard announced the Darkmoon Faire website. Similar to the 5th anniversary website there are unlockable features the more that you send in your applications for the 2 competitions that they now have running. One a video competition and the other and image competition. Prizes include laptops and headsets and the stuff which has been unlocked so far is pretty darn cool. Look below at the images and videos unlocked so far. Must say Garosh looks badass.
The official World of Warcraft forums closed down and reopened in a new location this week on the new community site. They look just as neat and tidy as before and I don’t really see a down side to this one. Sure we will have gotten used to the old system but come on its new and pretty and for all those barred Trolls you have been unbarred to rant and rave as much as you like (until you get banned again) in the new glossy forum pages.
No pet for the anniversary this year and I for one am pissed off at this. Blizzard stated it was because they wanted these little guys to only be part of a milestone event like the 5th anniversary. So what was with the 4th anniversary pet then guys? What was the milestone there guys? I know the guys at Blizzard have been busy this year and all but this was their chance to give us Ghostcrawlers moose. Hell they could have even set it on fire and told us for all our whining they would be giving us a flamin moose and we would have been happy. Well we’ll just have to wait for our camels then.
Sorry here but sometimes you come across a piece of fan art that blows you away and I have to give a big congrats to Zhongjie Lan (Windforcelan) for this masterpiece below which I have printed on glossy paper and is sitting up in my office as a truly amazing piece of work. It has to be one of the most sexy and amazing pieces of Warcraft art I have seen in ages and deserves the praise of being on the Blizzard fan art site. Check below for the picture.
Finally for this week in review we got Patch 4.0.3 which saw those elementals attacking the major cities and although I only saw a fraction of this due to the above issue of running out of game time and money. It did look damn cool with epic raid’s amount of people battling to protect their cities for the onslaught of the elements. This of course died down after a few days and most people just stood there and let others do the work for them. Way to go guys on showing your true allegiance.
Well that’s it from me for another week. I shall be back with you on Sunday this week as I need to actually play the game for a while to get acquainted with what I am telling you guys. Have fun
Hey guys and welcome to another week in the World of Warcraft.
So this Monday we got the 2nd part of the world event. I must ask was anyone else pretty disappointed in this new set of quests. Yes sure it was kinda cool nuking tiny stone dudes in Ironforge but there wasn’t an epic or huge deal really about it unlike the 1st stage where the elementals were appearing world wide. I kinda hoped that the second stage would see an even greater amount of these world invasions or maybe cut the timer down on them from 1 hr to maybe 30 minutes. But alas neither of the above seemed to happen and instead we got a quest to save some artifacts and kill some little dudes. Lets hope for something a bit more substantial in the coming weeks as Cataclysm rules up to the door and knocks it off it’s hinges.
Then on Friday night we got the 3rd part of this event giving us a few more quests including disrupting some cultists and their plans for Stormwind and visiting Thrall in Nagrand as we find out that he has stepped down as Warchief and handed the title to an obviously happy Garosh. This 3rd installment definitely was as good as the first and shows the effects that the cultists are having on the cities of Stormwind and Orgrimmar with visitors having to be checked before entering the gates in case that they are cultists trying to expand their plans. This doesn’t seem to be working too well though as there are plenty of them walking around in plain sight. Don’t you just want to punch them.
This week thanks to our friends at MMO-Champion we got our first looks at the new store pets coming our way later this month. The Lil’Ragnaros and Moonkin Hatchling will be winging our way to us soon and you can expect both these pets to cost the same as the previous Lil XT and Pandaran Monk pets. Just like the Monk last year half off all money raised from the sale of the Moonkin Hatchling shall go to a charity which is as yet to be nominated by Blizzard. My take on this is simple. Buy the Moonkin to support the charity as it is a good cause and will more than likely be a deserving one and buy Rag if you feel like it. It is nothing major to buy one or both of them and it is nice to do your charitable deed for the year guys lol.
Blizzard announced this week the introduction of the Dial in authenticator. So what this service is is a free opt in service for when the game believes that it may not be you who is trying to access your account. If this is the case it shall as you to phone a toll free number from a specific number which you will set upon opting in and follow the directions from there. This is a great idea and one I know has been talked about before other places I.E The Instance and add that extra layer of security against account hackers. For those of you who’s phones are not compatible with the mobile authenticator or just not will to pay for the extremely cheap authenticator itself ( which I don’t see why you should not) then this is a viable option for you and it’s free.
Blizzard also announced that you shall be able to race change immediately as of December 7th to either Worgan or Goblin.Does this make me want to do it with my main. No not at all. Some people will want to do this yes but they are going to miss out on exciting new content if they do which I for one shall be rolling 3 new characters. A Worgan, Goblin and either a Human Paladin or Orc Druid. For the people who want their characters as these new races it’s great but I do not foresee many people doing this until at least their characters hit 85 but I have been wrong in the past.
Yes it has arrived a lot quicker than last year… We got our Deathy’s. Wow what a little spit fire he is too. Deathy’s animations come less than those of the other pets but this still makes him a constant companion for all those people who attended or bought the Direct TV package this year. I know he shall have pride of place beside me as I adventure through a reforged Azeroth and he shall be there beside me as I take down his daddy Deathwing.
Oh come on did you really think I was going to write and article before Blizzcon hit use full in the face with awesomeness. No way.
So lets cover it all in beautiful chronological order. This day last week we were all shocked awh’d and basically scared out of our little pink boxers when the Cataclysm full cinematic was released. Everyone has seen this at this stage. It’s freaking awesome and possibly the best trailer I have seen this year even beating The legend of the Guardians trailer. Got to love the birds people. What the trailer has brought with it is a villain which up until now we knew was mad and bad and really pissed off but in the trailer we now know he wants us dead and not just a nice dead but a dead as you can possibly be dead with burning as well. The final shot of Deathwing on the gates of Stormwind. Well come on its wow for a reason people. I cannot wait for this game and especially this villain after just completing all 3 War of the Ancients books and am geeking out more than ever. Collectors Edition Cataclysm you shall be mine.
Next up we can see that Cataclysm is getting polished and ready to ship as there is a lot of testing going on for the raid encounters to make them great. there are a good few videos out there of these encounters but the ones i found most enjoyable were here and here. The encounters look amazing and as a warrior tank I say bring it on big guys see what a human can really do.
Then as with every year there was a silence. Nothing happening nothing being talked about until that is Blizzcon happened just 2 days ago. Yes the nearly annual event kicked off with Chris the man Metzen talking about what it is to be Geek and what it means to him and Blizzard to have us as fans. This was a major PR prop by Blizzard to basically say that the company is ours. We control if they make money and it want to make games and expansions which are the best possible and sometimes that feels like too long a time. But quick is not always best and I for one am happy to have this franchise still in the hands of the people it belongs truly too. THE FANS.
Now speaking of this Mike Morhime announced that there will be a second charity pet going in game this year for Child’s Play which will be a Moonkin Hatchling. Cannot wait to see what this looks like and again it is for a good cause so i probably will pay out for it this one time. The only other big announcement was the last Diablo 3 class the demon hunter and area battles. Diablo is looking badass.
The big info came as usual from the quests and lore panel with Chris Metzen and the big one seems to be that Thrall shall be the new aspect of Earth taking over from Deathwing. This is huge as what it basically means is Thrall is the main character along with Deathwing this expansion. Expect a lot of Horde times and expect it to be epic story as always. We also got the name of the new old god this expansion which is Nezoth/Ni’zoth. Kalecgos will be the new blue aspect. Thrall and Jaina will never get green fever for each other.
We found out from the raids and dungeons panel that a lot of old world dungeons are getting a face lift and nip tuck also. with whole sections of some dungeons getting the chop. This is welcome news for new level players as the long Ulduam runs are going bye-bye thank old gods. Plus we’re getting 2D maps for each dungeon was the first step. Detailed boss info will be added to the map, including loot, lore, and abilities! 3D Portrait of the bosses will be available.
but by far the biggest news came from the art panel weirdly enough where we finally got to see the Worgen in-game cut scene which you can see below and also we got the final version of the World of Warcraft Cataclysm login screen and OH MY GOD W.O.W is truly wow and will leave you with that scene.
hey guys and welcome back.
So lots to talk about this week including some Blizzcon related stuff which has everyone in a buzz so lets just drive straight into those murky waters of the well of eternity and see what stuff we can pull up.
So as everyone knows by now patch 4.0 dropped this week with a wealth of changes to talk about. First off we have the new water mechanics which personally i think have been long long overdue. The reflection system is inch perfect and for such a minor aesthetic change it does add that sweet little kiss back into the game especially in Northrend or the harbour in Stormwind.
We also had some class changes. Well i say some there was a major upheaval in classes in patch 4.0. not to go into too much detail as all the information can be found at mmo champion anyways but to pick out a couple that i have noticed so far being the warrior and warlock changes. Firstly warlock now don’t need to use bag spaces to carry soul shards. Yahoo we all say and again it’s a change that took too long coming. There is also no cost now for summoning voidwalkers or demons of the like as you now have a talent called Master Summoner which if maxed out costs no mana to summon them. Blizz FTW on the warlocks so far. Of course my undead warlock is only level 25 at the moment so will have to wait a long time to see what they like at max level and hoping they are just as cool.
Warriors also have some changes in the way of rage normalization and so far i have not played much around with my max level warrior tank as my internet has decided to give me extremely high latency in instances which i am looking into but when i get the change to i will write-up a nice post on how this has effected warriors for all you guys.
We have seen parts of cataclysm starting to appear in the UI as well this patch with new look interfaces for not just professions but also talents and your spell book. Must say i really like these changes as it makes it much easier for you to find what you want and also gives you more options in the professions section along with a button to link to a specific chat section E.G if you wanted to link your blacksmithing Eternal Belt Buckle.
We also all knew that the stats changes were coming this patch along with the new mastery system and so we can say a big good-bye to MP5, defense, spell ranks (auto updated per level now) and weapon skill. Again this is another welcome change to a system that was desperately to complicated and didn’t explain clearly enough why you needed these stats.
See we just half way now. told ya there was lots to talk about 🙂
The new patch has also introduced the new flexible raid lock out system. A more concise post on this can be found here by Blizzard on the forums but in essence starting with ICC and Ruby Sanctum you can not complete for example Lord marrowgar on 25 man normal and then go and do up to as far as you want on 10 man content. For sake of argument we will say to Sindragosa and then hit the Lich King on 25 if you so wish. Any explanation i will give on this will not explain this perfectly but in essence it is a cool change and one many many players will find extremely helpful in see all the content in the game that they would have otherwise missed out on due to being in a bad pug or just not having the time to raid or missing a scheduled raid night.
Introduced into the game for the first time also in the reforging vendors. Which these do is they allow you to swap 40% of any of the secondary stats of an item (mostly ratings) for another secondary stat. Reforging is done by NPCs in Capital Cities, ask a guard if you want to know where they are! This is a nice feature and one i can see Blizzard opening up possibly even further for item customization. How about changing the colors on items or even changing the item itself to look like previous tier gear if you had a favorite. The possibilities for this are amazing and something we all hope Blizzard expands on in game soon.
We also have the emblems going the way of the doo doo this patch and the intro of justice points. basically your Justice Points total will be equal to (Emblems of Triumph + Emblems of Frost ) * 2.75. There was a great post on the forums explaining this new system and how it works for raids and dungeons going forward and I for one am so happy that they have gotten rid of the emblem system and gone just a much more simple and easy to understand points system. It is not a huge revamp but is one that will definitely be of benefit to the game moving forward in the years to come. Read the post on justice points here.
and finally on patch 4.0 we have got glyphs. Glyphs will now be separated into three different tiers: minor, major, and prime. This system rocks rocks. Now glyphs are permanent spells and once you buy them from the auction house or scribe then they are available to you to mix and match when ever you so desire. Again another great post on this new system in the forums here. Being a warrior tank i know how much it could cost me on buying glyphs for situational encounters. especially in ICC but this new system has made that task so much easier and one i know tanks are going to love .
Now that all the patch 4.0 news is covered lets look at some more news. Blizzcon baby is a week away and this week we found out the headline act. Yes none other than the writers of the greatest song in the world and it’s tribute song as they forgot the greatest song in the worlds lyrics. The one and only Tenacious D. Yes you heard Jack Black (Year One, Kung Foo Panda etc ) and Kyle Gass (the other guy from Tenacious D and the pick of Destiny) are coming to rock Blizzcon like Ozzy did before them. What a perfect choice for a band for such a great event. Seriously who else could top these guys except maybe a 2 hour (TBFKA level 80 Tauren Cheiftans). With the Direct TV package this is going to be an awesome event and thank god i still have holidays to take in work as they are now booked for this amazing event.
This sunday the first cataclysm TV spot shall be going live in America during the Dallas Cowboys versus Minnesota Vikings NFL game on Fox. Game starts at 4:15 PM EDT, 1:15 PM PDT . I am sure within a few minutes of the TV spot going live it will be all over Youtube so all you EU and Ozzie gamers keep and eye out and lets see what a peak at the cataclysm cinematic is going to look like. We know it will be epic but i want it now as Veruca Salt would say.
Well that’s it from me for this week. Hope you enjoyed this especially long post today. Chat next week.
Sorry for the late posting guys. RL took over as usual. But wow some interesting changes for warriors in this. Really liking the tanking mastery though. Will be very good and freshen up our warriors. Full post below:
World of Warcraft: Cataclysm will bring with it several changes to class talents and abilities. Here you will get a glimpse into some of the changes we have in store for the warrior. The information you’re about to read is not complete, and is only meant to act as a preview for some of the exciting new things to come.
New Warrior Abilities
Inner Rage (Level 81): Whenever the character reaches a full 100 Rage, he or she will gain a buff that causes attacks to consume 50% more Rage and do 15% more damage for a short amount of time. This is a passive ability so it won’t need to be activated by the player. The goal for this ability is to provide a benefit for hitting max Rage instead of it feeling like a penalty. However, we also don’t want warriors to feel like they’re supposed to pool Rage and do nothing until they hit 100, so we’ll be closely monitoring how this plays out during the beta testing, and making adjustments as needed.
Gushing Wound (Level 83): This ability will apply a bleed effect to the target. If the target moves, the bleed gains an extra stack and refreshes its duration, up to a maximum of three stacks. The ability is currently planned to have no cooldown, cost 10 Rage, and have a 9-second duration. Gushing Wound is designed to be weaker than Rend with one stack, but better with three stacks, which will be reached when fighting a moving target.
Heroic Leap (Level 85): This ability makes the character leap at their target and apply the Thunder Clap ability to all enemies in the area when they land. Heroic Leap will be usable in Battle Stance and shares a cooldown with Charge, but the Juggernaut and Warbringer talents will allow Heroic Leap to be used in any stance and possibly while in combat. The cooldown for this ability might be longer than the Charge ability, but it will also apply a stun effect so you can make sure the target will still be there when you land.
Changes to Abilities and Mechanics
In addition to learning new abilities, you’ll see changes to other abilities and mechanics with which you’re already familiar. This list and the summary of talent changes below it are by no means comprehensive, but they should give you a good sense of what we intend for each spec.
- Heroic Strike will no longer be an “on next swing” attack, as we are removing this mechanic in Cataclysm. To keep the niche of Heroic Strike as a Rage dump, it will become an instant attack, but will cost between 10 and 30 Rage. This ability will not be usable until you have 10 Rage, but if you have more than 10, it will consume up to 30, adding additional damage for each point of Rage consumed above the base 10. Other abilities, such as Cleave, Execute, and Maul (for druids) will work similarly. The goal is to provide players with an option where if you can’t afford the Rage, you don’t push the button, but if you have excess Rage, you can push it a lot.
- Battle Shout, Commanding Shout, and possibly Demoralizing Shout will work more like the death knight’s Horn of Winter ability. Specifically, these shouts will cost no resources, generate rage in addition to their current effects, and be on a short cooldown.
- Whirlwind will hit an unlimited number of targets, but only for 50% of weapon damage. The intent is for this ability to be used in multi-target scenarios and not on single targets.
- Overall, heals cast by players in Cataclysm will be a lower number relative to players’ health than the current game. So to make the Mortal Strike debuff less mandatory but still useful in PvP, Mortal Strike will reduce healing by only 20%. All equivalent debuffs, including the Shadow priest and Frost mage debuffs, will be for 20% less healing. At the moment we aren’t considering giving this debuff to anyone else, though we will certainly consider PvP utility for historically under-represented specs that use other mechanics.
- Sunder Armor will be reduced to three stacks instead of five, and still provide only a 4% reduction in armor per stack. We want to make this debuff easier to apply and less of a damage swing when it falls off.
New Talents and Talent Changes
- The Furious Sundering talent in the Fury tree will make the Sunder Armor ability cause 25/50% weapon damage and reduce the threat generated by 50/100%.
- The Mace and Poleaxe Specialization talents in the Arms tree will be removed. These provided just passive stats, which are not the kinds of talents we want to design in the future. We will keep the Sword Specialization talent, but it will be changed to a talent that applies to all types of weapons.
- As a Fury talent, Booming Voice will increase the Rage generated by shouts.
- While we like how Titan’s Grip plays, we recognize some warriors liked the Fury tree because of the really fast swings that dual-wielding one-handed weapons could provide. Therefore, we’re planning to try out a talent called Single-Minded Fury that is parallel to Titan’s Grip and will provide a large boost to the damage of a pair of one-handed weapons.
- Several talents that reduce the Rage cost of abilities will be changed to focus on increased damage for those abilities instead.
- The new Arms talent called Disarming Nature will make successful disarms cause the target to cower in fear for 5/10 seconds.
- Another new Arms talent called Blitz will make the Charge ability hit for extra damage. The amount will possibly vary depending on the distance travelled.
- Improved Pummel, a Fury talent, will cause a successful interrupt to generate 10/20 Rage.
Mastery Passive Talent Tree Bonuses
Critical Block Chance
Bonus Swing: This is similar to the Sword Specialization talent that is currently in the game, but Bonus Swing will work on all attacks and with all weapons. You have a chance to proc a free, instant weapon swing that hits for 50% damage.
Enrage Intensity: Every benefit of being enraged is increased. This includes doing more damage/healing/ etc. from abilities like Bloodrage, Death Wish, Enrage, Berserker Rage, and Enraged Regeneration.
Critical Block Chance: As we mentioned in the stat changes preview, block rating is changing to a chance to block 30% of a melee swing’s damage. Protection warriors have a chance that the block will be a critical block and block for 60% of a melee swing’s damage instead. There will likely be talents available to push the amount blocked even higher.
Vengeance: This is a mechanic to ensure that tank damage (and therefore threat) doesn’t fall behind as damage-dealing classes improve their gear during the course of the expansion. All tanking specs will have Vengeance as their second talent tree passive bonus. Whenever a tank gets hit, Vengeance will give them a stacking attack power buff equal to 5% of the damage done, up to a maximum of 10% of the character’s un-buffed health. For boss encounters, we expect that tanks will always have the attack power bonus equal to 10% of their health. The 5% and 10% bonuses assume 51 talent points have been put into the Protection tree. These values will be smaller at lower levels. Remember, you only get this bonus if you have spent the most talent points in the Protection tree, so you won’t see Arms or Fury warriors running around with it. Vengeance will let us continue to make tank gear more or less the way we do today – there will be some damage-dealing stats, but mostly survival-oriented stats. Druids typically have more damage-dealing stats even on their tanking gear, so their Vengeance benefit may be smaller, but overall the goal is for all four tanks do about the same damage when tanking.
We hope you enjoyed this preview, and we’re looking forward to hearing your thoughts and feedback on these additions and changes. Please keep in mind that this information represents a work in progress and is subject to change as development on Cataclysm continues.
I’m Siejai and I’m a Arms warrior and the new Warriors Rage columnist. I’ve been playing WoW for a while, but only just picked up the warrior class and got him to 80 and I’m loving Arms. Follow me as I ramble on about warrior-type things that I find fun or interesting.
I have mastered the art of clearing trash in Heroic Randoms and I’m just getting into some ICC Raids. As soon as I master the art of not being lazy I will accumulate enough emblems to buy a PvP starter set and I’ll be trying that out as well.
Ravie here once again for you Warcraft wonderment (Is that a word?).
Ok so now that we know that BlizzCon this yeah is in October and that we should should have Cataclysm before this time although Scott on The Instance this week thinks late November. Now seriously if I have to wait til November for this without some seriously good content in between then I think Blizzard will have a big problem on its hands with subscription numbers
Yes I know and am so grateful is one of these companies who does not put out content unless it is ready to be seen and played but I think nearly a year between the end of the Lich King storyline and the expansion to way to long a time to wait or to as people to wait
But personally I would have to say that my personal guess as to the release date will be August 12th 2010. But what do our readers think.
Leave a comment with the date you think that Cataclysm will be released on. These will be saved and the cut off date is 00:01 GMT April 10th.
The prize is something special. 3 month free game time for 2 winners. One in the EU and one in the US. Yes I did say 3 MONTHS FREE GAME TIME.
So get your comments in and in the event of a tie the winner shall be picked at random from correct answers.
Good luck all
Something that I have noticed the last while as I have taken my break is the number of podcasters and bloggers who are leaving WoW or letting their subscriptions slide. Now as we all know WoW has kind of crested (or so some people believe) at 11.5 Million subscribers. This is an amazing amount only match by a certain farming social network game which shall remain nameless. But is WoW dying???
I personally don’t think so. WoW came to us at a time of innovation and presented something to the world that no one had ever seen before which was a game where you could log in anywhere in the world and play as if it was just 10 minutes ago. This has over the last 5 years of course changed with the introduction of similar games but WoW held dominance.
But 5 years ago the world was a different place also. Technology was on the rise. Jobs were somewhat abundant and financially people were a lot less stressed than they are right now. People thought nothing of exploring this world that Blizzard had created and paying 12 Euro’s a month for the pleasure.
But times they are a changing. Due to the world-wide financial crisis peoples minds are more on money and how they can survive more than ever. Now in saying this WoW is a great escape for this but also it is taking time and unfortunately for WoW at the minute I think the time factor is a killer.
We are leading busier and busier lives and stilling with WoW to down the bosses and farm mats and do quests is time-consuming. I can personally say to get what I need done in-game each day takes at least 2 hours of my time which yes isn’t bad but that’s sitting there doing it and not moving.
How can Wow change this????? One word. Cataclysm
Now I know a lot of players are hoping that Cata will rejuvenate the franchise and I personally believe it shall. Whole new quests to level your character and best of all Blizzard are working on mobile apps to help you out of game and then there is Battle.net. Like seriously people come on tell me one other game that has those kinda things on the horizon and I will leave WoW forever. I am not a fanboy of Blizzard but I do like good games and this is one which is going to change with the times and in fact needs to change with the times to service and farming onslaught.
So grab your sword and fight them Horde or batter the Alliance and lets enjoy the game for what it is and if you feel you need a break then take one. There is no pressure for anyone to stay in-game all the time. I found this out recently and now coming back after just a couple of months ahs given me the urge and fun that was slowing losing itself for me from the game and by the way… Athus I’m coming for you.